Design system · 00

Paper, ink, and a few things you can press.

This is the Haru Assembly design system: the colour, type, materials and behaviour the studio’s own site is built from, written down where it can be used.

It is a working document rather than a picture of one. Every specimen in these chapters is the production component, drawn from the same tokens the site ships, so the guide cannot describe a brand the product has since moved away from.

Direction

A high-tech sketchbook. A restrained, modern interface set on warm paper, with pencil-like rules, diagrams and underlines — the notebook a careful engineer keeps, not a terminal and not a brochure.

The system in one plate

Full-stack digital studio

Built once, properly.

Serif headings in brown ink, a pencil stroke under the phrase that matters, and quiet sans for everything that has to be read.

Sheet, ruling, ink, underline and key. Most pages on the site are made of these five things and little else.

Principles

Six rules that the rest of the system follows from. When a chapter does not cover a case, these decide it.

  1. 01

    Paper first

    The page is a sheet. It carries grain, ruling and ink, and it never lifts, tilts or glows. Whatever depth there is belongs to something lying on it.

  2. 02

    Objects are not interface

    Interface colour stays inside a narrow warm range. Real pigment is kept for the things on the desk — the four books and the seal — because a bound book is not part of the screen.

  3. 03

    Hover belongs to things you press

    A sheet of paper does not rise to meet a cursor. Panels stay still; the key travels, because it is the one thing here built to be pushed.

  4. 04

    Light falls from above

    One light, in one place. Lit edges are top edges, shadows fall beneath, and nothing is lit from the desk upwards.

  5. 05

    One entrance

    Content resolves out of the paper by a single blur-fade, on one set of timings. Nothing slides in, and nothing loops unless looping is what it describes.

  6. 06

    Finished without motion

    Every diagram and every page reads complete with animation switched off. Motion is added to something that already works, which is also what makes reduced motion correct for free.

Using this guide

Chapters run down the left; the marks on the right are the sections of the chapter you are reading — hover them, or tab into them, to see the headings. On a phone or a tablet both live behind the contents control at the foot of the screen. Press / anywhere to search every section at once.

Anything with a value can be copied. Press a swatch for its colour, a token name for the name, the link beside a heading for the address of that section. Right-click the H mark for the logo as SVG and the full asset pack.

Rules come with reasons. Most of what is fixed here is fixed because the alternative was built first and looked wrong. Where that happened the chapter says so, so the same ground is not walked twice.

Implementation is folded away. The rules are written for anyone who uses the brand. Utility names, tokens and code sit in a panel marked Implementation at the foot of each section, for the people who build with it.

Colophon

Version
1.0 · October 2026
Set in
Asar, Geist and Geist Mono
Foundation
The Veil theme, on SvelteKit and Tailwind CSS
Maintained by
Haru Assembly, Australia & Japan